![]() Follow the steps above for importing a strip image, using the file "Import_Strip_Image.png" from the resources pack. Name the sprite "spr_import_strip_image". - Create a third sprite by pressing "ALT + S" while in the workspace.In the resources file, find the image called "Import.png". - From the sprite properties panel, select "Import".- Create another new sprite by right clicking in the workspace and selecting "Create Sprite". ![]() When you're done, return to your workspace using the tabs at the top of the screen. Using the toolbox in the sprite editor, draw something in the sprite. - From the sprite properties panel, select "Edit Image".- Create a new sprite by right clicking in the resource tree and selecting "Create Sprite".- Extract the resources pack and open the provided GameMaker Studio project file.
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